![]() I just find it so annoying because for each game that has black bars I have too add "ĪspectRatio = 1 or 3" to the. If you prefer to have the wrong aspect ratio and no black bars, like in 4.0, you can set the aspect ratio setting to "Stretch to Window". If you measure the aspect ratio on a real TV (if you have a TV where none of the image gets hidden due to overscan), you will find that it isn't true 16:9. That they are not true 16:9 is not a bug. logs, screenshots,Ĭonfiguration files, savefiles, savestates) Is there anything else that can help developers narrow down the issue? (e.g. What are your PC specifications? (CPU, GPU, Operating System, more) For more information on how to use the fifoplayer, please check here: Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Windows users can use the tool and anyone who is building Dolphin on their own can use git bisect.) If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Is the issue present in the latest stable version? Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version. Last Video showcases how 4.0-7135 was able to display all games perfectly in 16:9 with no black bars and no issues.] The first 2 videos showcase the bug where Dolphin can't make up its mind and keeps rapidly switching between 4:3 and 16:9. I have uploaded 3 videos on YouTube showing the issue which is better than explaining it in text. Also, the issue where games couldn't make up their mind and would rapidly switch between 4:3 and 16:9 doesn't occur anymore either. All Gamecube games that are using a 16:9 code also display perfectly with no black bars on the side. With 4.0-7135 all Wii games correctly display 16:9 with no black bars on the side. The culprit for this issue is Dolphin 4.0-7138 "Aspect Ratio/VI Scaling Fix (PR #2765 from mirrorbender)" I confirmed this by testing 4.0-7135 the version before that one. ![]() Games also didn't rapidly switch aspect ratios on me when using a 16:9 AR code. 16:9 games were all true 16:9 with no black bars on the side. [Dolphin emulator's 16:9 aspect ratio used to work perfectly until the code was changed. What's the problem? Describe what went wrong. MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute) Is there anything else that can help developers narrow down the issue? (e.g.Game ID? (right click the game in the game list, properties, info tab) ![]() ![]() MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button) Game ID? (right click the game in the game list, Properties, Info tab) ![]()
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